It's finally time to share the complete (for now at least) pack of realtime magic spells I created in UE4.
This project was mostly used for me as a learning experience. Coming from a background of prop / environment art this was a huge challenge for me in most parts.
Nonetheless I had a lot of fun and seeing your ideas come to life like this is just awesome! There is still a lot that can be done (when is this not the case?). I hope to come back to this project in the future, to further polish and extend it.
Feedback is very much appreciated! :D